SKU: 13023975523

Cubitos

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Description

CubitosCubitos Be Fast or Be Last! Players take on the role of participants in the annual Cube Cup; a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racetrack and a support team, represented by all the dice you roll. Each turn you roll dice and use their results to move along the racetrack, buy new dice, and use abilities. But you must be careful not to push your luck rolling too much or you could bust! CONTENTS

Cubitos

 

Be Fast or Be Last!

Players take on the role of participants in the annual Cube Cup; a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racetrack and a support team, represented by all the dice you roll. Each turn you roll dice and use their results to move along the racetrack, buy new dice, and use abilities. But you must be careful not to push your luck rolling too much or you could bust!

CONTENTS

  • 40 Starting Dice
  • 80 Ability Dice
  • 1 Start Player Die
  • 56 Ability Cards
  • 8 Runner Figures
  • 4 Player Boards
  • 4 Phase Tokens
  • 40 Money Tokens
  • 24 Draw Tokens  
  • 2 Double-sided Race Tracks
  • 1 Fan Track
  • 12 Dice Boxes
  • 1 Storage Box
  • 1 Rulebook

2 to 4 Players

5 Minute Setup Time

30 to 60 Minute Playtime

Ages 14+

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SKU: 13023975523

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4.3 ★★★★★
Based on 28 reviews
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Verified Purchase
Contemporary Gentleman
Massapequa, US
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 7, 2016
M
Verified Purchase
MEL
Battle Creek, US
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 6, 2018
G
Verified Purchase
GuyWithNoName
Lake Worth, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
M
Verified Purchase
Marleina Kaplar
Phoenix, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 8, 2026
F
Verified Purchase
FranCarv
Waukegan, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 15, 2020

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